/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TANKASSISTSTRATEGY_H #define _PLAYERBOT_TANKASSISTSTRATEGY_H #include "Strategy.h" class PlayerbotAI; class TankAssistStrategy : public Strategy { public: TankAssistStrategy(PlayerbotAI* botAI) : Strategy(botAI) {} std::string const getName() override { return "tank assist"; } uint32 GetType() const override { return STRATEGY_TYPE_TANK; } void InitTriggers(std::vector& triggers) override; }; #endif