#include "ForgeOfSoulsStrategy.h" #include "ForgeOfSoulsMultipliers.h" void WotlkDungeonFoSStrategy::InitTriggers(std::vector& triggers) { triggers.push_back(new TriggerNode("move from bronjahm", { NextAction("move from bronjahm", ACTION_MOVE + 5) })); triggers.push_back(new TriggerNode("switch to soul fragment", { NextAction("attack corrupted soul fragment", ACTION_RAID + 2) })); triggers.push_back(new TriggerNode("bronjahm position", { NextAction("bronjahm group position", ACTION_RAID + 1) })); triggers.push_back(new TriggerNode("devourer of souls", { NextAction("devourer of souls", ACTION_RAID + 1) })); } void WotlkDungeonFoSStrategy::InitMultipliers(std::vector& multipliers) { multipliers.push_back(new BronjahmMultiplier(botAI)); }