* Add addclass bots to trading list, differentiate between buying and selling.
* typos
* Try calling playerguid
* point IsAddclassBot to IsRandomBot
* typo
* Fix through IsAddClassbot
* Working Version
* Minor typos.
Since they didn't have any sell value you couldn't get a bot to give you a healthstone or conjured food/water. This change allows them to be traded to you without altering any of the other logic for bot trades.