Commit Graph

1715 Commits

Author SHA1 Message Date
avirar
d77dbb65e5 Enhanced dual wield logic in EquipItem
Implemented logic to ensure the strongest weapon is always placed in the main hand for dual-wielding or Titan Grip-capable bots.
When equipping a new weapon, the code now compares the new weapon’s score with the currently equipped main-hand and off-hand weapons.
If the new weapon is the strongest, it goes into the main hand. The previous main-hand weapon may be moved to the off-hand if it is allowed (e.g., not a main-hand-only weapon) and provides a performance improvement.
Titan Grip conditions are accounted for, allowing valid two-handed weapons (2H axes, maces, swords) to be placed in the off-hand as well.
2024-12-14 18:52:57 +11:00
avirar
0c16f308db Update EquipAction.cpp 2024-12-14 18:41:32 +11:00
avirar
34c0759c90 Update EquipAction.cpp 2024-12-14 18:28:28 +11:00
avirar
f8da773ce1 Update EquipAction.cpp 2024-12-14 18:21:28 +11:00
avirar
a9eb41600d Update EquipAction.cpp 2024-12-14 18:07:02 +11:00
avirar
ea9bd18102 Enhanced dual-wield logic
Description of Changes:

    Implemented logic to ensure the strongest weapon is always placed in the main hand for dual-wielding or Titan Grip-capable bots.
    When equipping a new weapon, the code now compares the new weapon’s score with the currently equipped main-hand and off-hand weapons.
    If the new weapon is the strongest, it goes into the main hand. The previous main-hand weapon may be moved to the off-hand if it is allowed (e.g., not a main-hand-only weapon) and provides a performance improvement.
    Titan Grip conditions are accounted for, allowing valid two-handed weapons (2H axes, maces, swords) to be placed in the off-hand as well.
2024-12-14 17:57:16 +11:00
avirar
5962dc3d0c Update ItemUsageValue.cpp 2024-12-14 17:23:48 +11:00
Yunfan Li
be71872112 Update far move to prevent invalid movement 2024-12-14 02:33:52 +08:00
Yunfan Li
912ef6d56f Increase reach melee relevance 2024-12-14 01:43:38 +08:00
Yunfan Li
1f8d0d244c Update starter position 2024-12-14 01:33:39 +08:00
Yunfan Li
2171493d5e Update GO_INNKEEPER prob 2024-12-13 20:20:13 +08:00
Yunfan Li
e7416db7dc Modify file structure 2024-12-13 20:14:25 +08:00
Yunfan Li
a7496b3eb5 Merge branch 'master' into new_rpg_strats 2024-12-13 18:51:55 +08:00
Yunfan Li
f26cebb518 Update rpg status probability 2024-12-11 23:00:03 +08:00
Yunfan Li
c436781d39 Merge pull request #767 from liyunfan1223/crash_fix_bg
[Crash fix] Fix race condition on BattlegroundData
2024-12-10 21:52:07 +08:00
Yunfan Li
0cfae2673f [Crash fix] Fix race condition on BattlegroundData 2024-12-10 20:22:52 +08:00
Yunfan Li
69fe9a2d81 Reduce near npc range distance 2024-12-10 20:20:19 +08:00
Yunfan Li
31f82cc322 locsPerLevelCache faction filter 2024-12-08 15:53:46 +08:00
Yunfan Li
98701a6f66 Modify starter position (add flightmaster) 2024-12-08 15:47:34 +08:00
Yunfan Li
4644fd8459 Minor spell enhancement 2024-12-07 12:57:18 +08:00
Yunfan Li
6d82b134d1 Merge branch 'master' into new_rpg_strats 2024-12-06 20:39:51 +08:00
Revision
f096c2089f Add a config option for dropping obsolete quests (#745) 2024-12-06 08:45:41 +01:00
kadeshar
8c84026116 - added spec configuration for world buffs (#761)
- added world buffs to configuration file
- fixed NeedWorldBuffTrigger
2024-12-05 19:29:52 +01:00
Yunfan Li
e7f0ee16f7 Merge pull request #757 from noisiver/support-newer-master
Support newer master
2024-12-05 22:13:54 +08:00
Yunfan Li
0fa548593f Improve performance by ZoneHasRealPlayers and MoveFarTo 2024-12-04 23:26:58 +08:00
Yunfan Li
618358aa13 Improve near npc move 2024-12-03 23:30:09 +08:00
Yunfan Li
87e8c05b20 Innkeeper position and windows compile error 2024-12-03 22:57:39 +08:00
Bobblybook
f20e5d76d1 Eye of Eternity skeleton 2024-12-03 21:13:28 +11:00
kadeshar
437f816b15 - fixed attack rti target action (#758) 2024-12-03 10:59:11 +01:00
Yunfan
5c3591ae5a Update random bots level stats 2024-12-02 15:28:30 +08:00
Yunfan
5ca7c71920 Logs and rpg status for new rpg strats 2024-12-02 11:48:51 +08:00
Yunfan
bb3328670b Remove redundant logs (set to debug level) 2024-12-02 11:42:31 +08:00
Revision
fe896c1d3d Use another helper and revert one instance HasPlayerFlag 2024-12-02 00:28:08 +01:00
Revision
f0ccb0a371 Fix compiler errors and switch to using available helpers 2024-12-02 00:16:06 +01:00
kadeshar
9e20eb452d - fixed mark rti bug (#755) 2024-12-01 23:11:01 +01:00
kadeshar
7291fae5b3 Warlock soulstone action (#753)
* - added warlock soulstone action

* - added master as soulstone target
2024-12-01 22:33:03 +01:00
Bobblybook
b7c2fe9947 Obsidian Sanctum implementation (#752)
OS+2 implemented.
- Kill Vesperon before fight
- Mark Main Tank in raid interface

Offtank still needs a bit of work, and dps needs to stop running around once they're safe. But it's usable currently.
I think this should probably work for OS+1 and OS+0 with no changes but I was more concerned about implementing +2.
2024-12-01 22:26:35 +01:00
Yunfan Li
dba84da6f3 [New Rpg] Implement GO_INNKEEPER and NEAR_NPC status 2024-12-02 00:35:23 +08:00
Bobblybook
657bb9a6da Obsidian Sanctum implementation
OS+2 implemented.
- Kill Vesperon before fight
- Mark Main Tank in raid interface

Offtank still needs a bit of work, and dps needs to stop running around once they're safe. But it's usable currently.
I think this should probably work for OS+1 and OS+0 with no changes but I was more concerned about implementing +2.
2024-12-02 00:25:36 +11:00
Revision
4f06019436 Change statement to a newly created one 2024-11-30 17:09:49 +01:00
Yunfan Li
0fd894176b [New Rpg] New rpg start up (add GO_GRIND and NEAR_RANDOM status) 2024-11-30 23:48:29 +08:00
avirar
37e5e3942d Update InventoryChangeFailureAction.cpp
Corrected bot output for EQUIP_ERR_NOT_IN_COMBAT which is returned when the bot is in combat and cannot perform the equip action. Bot would previously say "I am not in combat", it will now say "I am in combat"
2024-11-26 08:54:39 +11:00
Yunfan Li
d9dc25a15f Naxx core sync 2024-11-25 23:05:20 +08:00
Revision
f925db1ca4 Fix print about invalid format (#739) 2024-11-24 22:09:04 +01:00
bash
eb583de6aa Increased updateInterval booster time (#732)
from botAmounts * 0.13 to 0.15
2024-11-19 00:25:18 +01:00
Revision
b46416fe1e Fix a crash in Forge of Souls (#729) 2024-11-18 22:08:08 +01:00
Revision
16470e2232 Fix bots dropping quests that are green (#723) 2024-11-16 23:14:46 +01:00
Yunfan Li
2583d3c58a [Core Sync] Add header file MMapFactory.h 2024-11-16 13:29:53 +08:00
avirar
7f2ba0ed05 Fixed issue with random bots not respecting RandomBotFixedLevel (#714)
* Update RandomPlayerbotMgr.cpp

Added check during random bot login for RandomBotFixedLevel and set PLAYER_FLAGS_NO_XP_GAIN

* Update RandomPlayerbotMgr.cpp

Removed if from else
2024-11-16 00:36:41 +01:00
EricksOliveira
64c1286921 Allow players to command self-bots instead of getting an I'm busy message. (#707) 2024-11-14 15:24:02 +01:00