Yunfan Li
5910866362
Calculation of the power of items with random properties ( #1312 )
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* Score calculation of item random property
* Equip auto repair on repop
* Item random property calculation
* Random Property calculation
2025-05-20 23:24:33 +08:00
Type1Error
e48c3351d3
fix ( #1179 ): resolve bot stuttering in BGs after player death ( #1269 )
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Fixes #1179
This update fixes several issues related to bot behavior in battlegrounds when the player dies and releases spirit:
- Removed conflicting strategies (+stay / +follow): Bots were being told to follow and stay simultaneously each tick, causing oscillating movement ("stuttering"). The +stay strategy is now skipped in BGs to allow bots to continue objectives normally.
- Disabled follow while in BG: When the player died, bots attempted to return to the player repeatedly, abandoning objective-based movement. PlayerbotAI now sets -follow while in BGs to keep bots engaged with the objectives.
- Prevented dead bots from following ghosts: Previously, dead bots would follow ghost players away from the graveyard and potentially miss Rez. Bots now wait at the spirit healer when dead in BGs.
- Removed redundant strategy changes and messages in ReleaseSpiritAction as they no longer apply in battleground contexts.
2025-05-06 21:09:32 +02:00
SaW
308c0b437e
BattleGrounds: Refactor and Fix bots re-spawning when graveyard meanwhile gets lost ( #937 )
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* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.h
* Update ReleaseSpiritAction.h
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp
* Refactor (#68 )
* Refactored ReleaseSpiritAction.cpp
* Ref ReleaseSpiritAction.h
* Restore comment
2025-02-04 13:30:35 +01:00
SaW
f5a8b3017e
BattleGround: Fix bot's already cast (ranged) spells to be redirected to bot's ghost on death ( #934 )
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* Update ReleaseSpiritAction.h - add bg_release_time
* Update ReleaseSpiritAction.cpp
* Update ReleaseSpiritAction.cpp - Move LOG_DEBUG
Correct LOG_DEBUG position.
* Reliable fix (#67 )
Reliable fix
* Reduced wait time from 8 to 6 min
* Update comment
2025-02-02 01:39:57 +01:00
Revision
f0ccb0a371
Fix compiler errors and switch to using available helpers
2024-12-02 00:16:06 +01:00
Yunfan Li
2cedf3f05b
[Sync] Core sync 20241030
2024-10-30 21:10:43 +08:00
Fuzz
e77e2a6785
[Battlegrounds] fix bot self respawn in battleground
2024-08-15 21:13:48 +10:00
Fuzz
af674e9361
[Battlegrounds] many IOC fixes: fixed bots not being able to revive in their own base GY, fixed bots not able to use flags in IOC at all (couldnt cap anything), added path so bots could reach boss and several other paths too, fixed horde bots not being able to tell that alliance gate is down (stayed outside forever), fixed bots not able to get in vehicles, fixed bots not able to drive vehicles, fixed bots in vehicles becoming unresponsive after a fight (in-combat status seems to never clear in vehicle which may be AC bug), reduced bot 'agro distance' when in vehicle so they can get to their objective, redid selectObject strat completely, prevented bots using cannons (bots are useless in them) and catapults (they dont know how to use them), prevented bots using Glaive Thrower's Blade Salvo as it's bugged (and stops them using any attacks after they use it), many other fixes
2024-08-06 19:26:54 +10:00
Yunfan Li
53611c9040
Run clang-format
2024-08-04 10:23:36 +08:00
Revision
838bfe333d
Fix: Updated to work with newer commits of AzerothCore
2024-07-22 00:39:06 +02:00
Yunfan Li
29b748803e
enable battleground
2023-10-19 00:20:45 +08:00
Yunfan Li
269e232827
miscs(log): log level
2023-07-05 15:08:26 +08:00
Yunfan Li
c16e587854
fix: bot stuck after drink or food && initialization customized
2023-05-23 23:39:20 +08:00
UltraNix
b952636f0d
Big update.
2022-03-12 22:27:09 +01:00