- Refactored BattleGroundTactics.cpp
- Bots choose strategies to determine if they are more aggressive or defensive in objectives
- Largely improved bots tactics in WSG, AB, AV and EY
- Improved how bots chase flag carriers
- Fixed some bots stuck in action loops - especially in WSG and AV
- Fixed several other Bugs
Checking bots and botAI before method calls.
Validating targets and confirming if they are still in the world (IsInWorld()).
Adding debug logs (LOG_DEBUG) to make it easier to identify issues.
* New rpg startup speed up and refactor
* New rpg do quest
* Fix invalid height in quest poi
* Add quest accept and reward limitation
* New rpg quest improvement
* Organize quest log, reward quests and fix grind target
* Quest dropped statistic and remove redundant code
* Decrease grind relevance lower than loot
* Fix new rpg drop quest
* Go to reward quest instead of innkeeper when quest completed
* Fix incorrect logic in do quest reward
* Fix reset quests in factory
* Fix crash on grind target value
Co-authored-by: SaW <swerkhoven@outlook.com>
* Fix a minor error in DoCompletedQuest
* Let bots get rid of impossible quests faster
* Increase loot fluency (especially for caster)
* Remove seasonal quests from auto accept
* Enhance quest accept condition check
* Add questgiver check (limit acceptation of quest 7946)
* Questgiver check and localization
* Near npc fix
* Fix quest item report
* Add lowPriorityQuest set for quests can not be done
* Improve gameobjects loot
* Do complete quest
* FIx move far to teleport check
* Accept or reward quest from game objects
* Fix possible crash in rpg game objects
* Fix ChooseNpcOrGameObjectToInteract crash
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Co-authored-by: SaW <swerkhoven@outlook.com>
There was existing code to ignore practice targets (anything with Dummy in the name) so I've just added the names of practice targets located in the tournament grounds:
Charge Target
Melee Target
Ranged Target
I considered just using the phrase "Target", but it is too generic and there are 246 creature_template names containing Target.