Commit Graph

17 Commits

Author SHA1 Message Date
Nicolas Lebacq
c9cc4324d3 NextAction refactoring to eliminate sentinel arrays and pointers (#1923)
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# Description

This PR aims to refactor the NextAction declaration to achieve two
goals:

## Eliminate C-style sentinel arrays

Currently, a double pointer (`NextAction**`) approach is being used.
This an old pre-C++11 (< 2011) trick before `std::vector<>` became a
thing.
This approach is painful for developers because they constantly need to
declare their `NextAction` arrays as:
```cpp
NextAction::array(0, new NextAction("foo", 1.0f), nullptr)
```
Instead of:
```cpp
{ new NextAction("foo", 1.0f) }
```
The first argument of `NextAction::array` is actually a hack. It is used
to have a named argument so `va_args` can find the remaining arguments.
It is set to 0 everywhere but in fact does nothing. This is very
confusing to people unfamiliar with this antiquated syntax.
The last argument `nullptr` is what we call a sentinel. It's a `nullptr`
because `va_args` is looking for a `nullptr` to stop iterating. It's
also a hack and also leads to confusion.

## Eliminate unnecessary pointers for `NextAction`

Pointers can be used for several reasons, to cite a few:
- Indicate strong, absolute identity.
- Provide strong but transferable ownership (unlike references).
- When a null value is acceptable (`nullptr`).
- When copy is expensive.

`NextAction` meets none of these criteria:
- It has no identity because it is purely behavioural.
- It is never owned by anything as it is passed around and never fetched
from a registry.
- The only situations where it can be `nullptr` are errors that should
in fact throw an `std::invalid_argument` instead.
- They are extremely small objects that embark a single `std::string`
and a single `float`.

Pointers should be avoided when not strictly necessary because they can
quickly lead to undefined behaviour due to unhandled `nullptr`
situations. They also make the syntax heavier due to the necessity to
constantly check for `nullptr`. Finally, they aren't even good for
performance in that situation because shifting a pointer so many times
is likely more expensive than copying such a trivial object.

# End goal

The end goal is to declare `NextAction` arrays this way:
```cpp
{ NextAction("foo", 1.0f) }
```

> [!NOTE]
> Additional note: `NextAction` is nothing but a hacky proxy to an
`Action` constructor. This should eventually be reworked to use handles
instead of strings. This would make copying `NextAction` even cheaper
and remove the need for the extremely heavy stringly typed current
approach. Stringly typed entities are a known anti-pattern so we need to
move on from those.
2026-01-06 12:37:39 +01:00
bash
0cc15411c1 license update (#1674) 2025-09-30 15:19:44 +02:00
Revision
fcb956ec1b Removed unnecessary spaces 2025-09-19 22:43:50 +02:00
Yunfan Li
21e17e163b [Spell] Healer spell enhancement 2024-10-04 20:48:29 +08:00
Yunfan Li
37c5c1dcdf [Spell] Fix alternative healing spell 2024-10-04 14:38:09 +08:00
Yunfan Li
a0dd00bba1 [Spell] Handle tree of life and assist dps 2024-10-04 14:14:16 +08:00
Yunfan Li
008d098eda [Assist Dps] Healer assist dps strats 2024-10-04 14:14:16 +08:00
Yunfan Li
53611c9040 Run clang-format 2024-08-04 10:23:36 +08:00
Yunfan Li
27569f431f Naxx thaddius strategy 2024-02-09 15:42:36 +08:00
Yunfan Li
111109b112 Raise flee action relevance 2023-12-22 00:05:09 +08:00
Yunfan Li
bb1ea0c395 naxxramas gluth 2023-09-03 17:52:44 +08:00
Yunfan Li
1381a4b809 randombot refresh 2023-08-07 23:34:05 +08:00
Yunfan Li
e93b1edcd5 fix strategies conflict for rndbot 2023-07-30 14:33:52 +08:00
Yunfan Li
7c70f42f34 refactor: naxxramas and kel'thuzad strategy 2023-07-18 17:58:51 +08:00
Yunfan Li
89d24b646c shaman, rogue strategy port, use item action. 2023-06-08 10:37:13 +08:00
Yunfan Li
d45a7dc5b8 fix party member dispel. 2023-05-29 23:03:21 +08:00
UltraNix
b952636f0d Big update. 2022-03-12 22:27:09 +01:00