mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 00:58:33 +00:00
Engine optimization for better performance and mem usage (#1462)
* Optimize loot * World channel talk * General improvement * Engine rebuild for performance and memory usage * Fix crash with AutoDoQuest = 0
This commit is contained in:
@@ -8,39 +8,89 @@
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#include "ActionContext.h"
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#include "ChatActionContext.h"
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#include "ChatTriggerContext.h"
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#include "DKAiObjectContext.h"
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#include "DruidAiObjectContext.h"
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#include "HunterAiObjectContext.h"
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#include "MageAiObjectContext.h"
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#include "PaladinAiObjectContext.h"
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#include "Playerbots.h"
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#include "RaidUlduarTriggerContext.h"
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#include "PriestAiObjectContext.h"
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#include "RaidUlduarActionContext.h"
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#include "RaidUlduarTriggerContext.h"
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#include "RogueAiObjectContext.h"
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#include "ShamanAiObjectContext.h"
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#include "SharedValueContext.h"
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#include "StrategyContext.h"
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#include "TriggerContext.h"
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#include "ValueContext.h"
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#include "WarlockAiObjectContext.h"
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#include "WarriorAiObjectContext.h"
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#include "WorldPacketActionContext.h"
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#include "WorldPacketTriggerContext.h"
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#include "raids/RaidStrategyContext.h"
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#include "raids/blackwinglair/RaidBwlActionContext.h"
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#include "raids/blackwinglair/RaidBwlTriggerContext.h"
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#include "raids/naxxramas/RaidNaxxActionContext.h"
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#include "raids/naxxramas/RaidNaxxTriggerContext.h"
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#include "raids/icecrown/RaidIccActionContext.h"
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#include "raids/icecrown/RaidIccTriggerContext.h"
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#include "raids/obsidiansanctum/RaidOsActionContext.h"
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#include "raids/obsidiansanctum/RaidOsTriggerContext.h"
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#include "raids/eyeofeternity/RaidEoEActionContext.h"
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#include "raids/vaultofarchavon/RaidVoATriggerContext.h"
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#include "raids/onyxia/RaidOnyxiaActionContext.h"
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#include "raids/onyxia/RaidOnyxiaTriggerContext.h"
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#include "raids/vaultofarchavon/RaidVoAActionContext.h"
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#include "raids/eyeofeternity/RaidEoETriggerContext.h"
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#include "raids/moltencore/RaidMcActionContext.h"
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#include "raids/moltencore/RaidMcTriggerContext.h"
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#include "raids/aq20/RaidAq20ActionContext.h"
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#include "raids/aq20/RaidAq20TriggerContext.h"
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#include "dungeons/DungeonStrategyContext.h"
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#include "dungeons/wotlk/WotlkDungeonActionContext.h"
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#include "dungeons/wotlk/WotlkDungeonTriggerContext.h"
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#include "raids/RaidStrategyContext.h"
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#include "raids/aq20/RaidAq20ActionContext.h"
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#include "raids/aq20/RaidAq20TriggerContext.h"
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#include "raids/blackwinglair/RaidBwlActionContext.h"
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#include "raids/blackwinglair/RaidBwlTriggerContext.h"
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#include "raids/eyeofeternity/RaidEoEActionContext.h"
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#include "raids/eyeofeternity/RaidEoETriggerContext.h"
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#include "raids/icecrown/RaidIccActionContext.h"
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#include "raids/icecrown/RaidIccTriggerContext.h"
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#include "raids/moltencore/RaidMcActionContext.h"
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#include "raids/moltencore/RaidMcTriggerContext.h"
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#include "raids/naxxramas/RaidNaxxActionContext.h"
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#include "raids/naxxramas/RaidNaxxTriggerContext.h"
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#include "raids/obsidiansanctum/RaidOsActionContext.h"
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#include "raids/obsidiansanctum/RaidOsTriggerContext.h"
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#include "raids/onyxia/RaidOnyxiaActionContext.h"
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#include "raids/onyxia/RaidOnyxiaTriggerContext.h"
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#include "raids/vaultofarchavon/RaidVoAActionContext.h"
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#include "raids/vaultofarchavon/RaidVoATriggerContext.h"
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AiObjectContext::AiObjectContext(PlayerbotAI* botAI) : PlayerbotAIAware(botAI)
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SharedNamedObjectContextList<Strategy> AiObjectContext::sharedStrategyContexts;
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SharedNamedObjectContextList<Action> AiObjectContext::sharedActionContexts;
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SharedNamedObjectContextList<Trigger> AiObjectContext::sharedTriggerContexts;
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SharedNamedObjectContextList<UntypedValue> AiObjectContext::sharedValueContexts;
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AiObjectContext::AiObjectContext(PlayerbotAI* botAI, SharedNamedObjectContextList<Strategy>& sharedStrategyContext,
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SharedNamedObjectContextList<Action>& sharedActionContext,
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SharedNamedObjectContextList<Trigger>& sharedTriggerContext,
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SharedNamedObjectContextList<UntypedValue>& sharedValueContext)
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: PlayerbotAIAware(botAI),
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strategyContexts(sharedStrategyContext),
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actionContexts(sharedActionContext),
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triggerContexts(sharedTriggerContext),
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valueContexts(sharedValueContext)
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{
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}
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void AiObjectContext::BuildAllSharedContexts()
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{
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AiObjectContext::BuildSharedContexts();
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PriestAiObjectContext::BuildSharedContexts();
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MageAiObjectContext::BuildSharedContexts();
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WarlockAiObjectContext::BuildSharedContexts();
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WarriorAiObjectContext::BuildSharedContexts();
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ShamanAiObjectContext::BuildSharedContexts();
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PaladinAiObjectContext::BuildSharedContexts();
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DruidAiObjectContext::BuildSharedContexts();
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HunterAiObjectContext::BuildSharedContexts();
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RogueAiObjectContext::BuildSharedContexts();
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DKAiObjectContext::BuildSharedContexts();
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}
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void AiObjectContext::BuildSharedContexts()
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{
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BuildSharedStrategyContexts(sharedStrategyContexts);
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BuildSharedActionContexts(sharedActionContexts);
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BuildSharedTriggerContexts(sharedTriggerContexts);
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BuildSharedValueContexts(sharedValueContexts);
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}
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void AiObjectContext::BuildSharedStrategyContexts(SharedNamedObjectContextList<Strategy>& strategyContexts)
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{
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strategyContexts.Add(new StrategyContext());
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strategyContexts.Add(new MovementStrategyContext());
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@@ -48,7 +98,10 @@ AiObjectContext::AiObjectContext(PlayerbotAI* botAI) : PlayerbotAIAware(botAI)
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strategyContexts.Add(new QuestStrategyContext());
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strategyContexts.Add(new RaidStrategyContext());
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strategyContexts.Add(new DungeonStrategyContext());
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}
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void AiObjectContext::BuildSharedActionContexts(SharedNamedObjectContextList<Action>& actionContexts)
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{
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actionContexts.Add(new ActionContext());
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actionContexts.Add(new ChatActionContext());
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actionContexts.Add(new WorldPacketActionContext());
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@@ -77,7 +130,10 @@ AiObjectContext::AiObjectContext(PlayerbotAI* botAI) : PlayerbotAIAware(botAI)
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actionContexts.Add(new WotlkDungeonFoSActionContext());
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actionContexts.Add(new WotlkDungeonPoSActionContext());
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actionContexts.Add(new WotlkDungeonToCActionContext());
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}
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void AiObjectContext::BuildSharedTriggerContexts(SharedNamedObjectContextList<Trigger>& triggerContexts)
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{
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triggerContexts.Add(new TriggerContext());
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triggerContexts.Add(new ChatTriggerContext());
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triggerContexts.Add(new WorldPacketTriggerContext());
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@@ -106,26 +162,11 @@ AiObjectContext::AiObjectContext(PlayerbotAI* botAI) : PlayerbotAIAware(botAI)
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triggerContexts.Add(new WotlkDungeonFoSTriggerContext());
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triggerContexts.Add(new WotlkDungeonPoSTriggerContext());
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triggerContexts.Add(new WotlkDungeonToCTriggerContext());
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}
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void AiObjectContext::BuildSharedValueContexts(SharedNamedObjectContextList<UntypedValue>& valueContexts)
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{
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valueContexts.Add(new ValueContext());
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valueContexts.Add(sSharedValueContext);
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}
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void AiObjectContext::Update()
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{
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strategyContexts.Update();
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triggerContexts.Update();
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actionContexts.Update();
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valueContexts.Update();
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}
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void AiObjectContext::Reset()
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{
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strategyContexts.Reset();
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triggerContexts.Reset();
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actionContexts.Reset();
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valueContexts.Reset();
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}
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std::vector<std::string> AiObjectContext::Save()
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@@ -218,5 +259,3 @@ std::string const AiObjectContext::FormatValues()
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return out.str();
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}
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void AiObjectContext::AddShared(NamedObjectContext<UntypedValue>* sharedValues) { valueContexts.Add(sharedValues); }
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