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Rogue poison
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@@ -387,7 +387,7 @@ class PlayerbotAI : public PlayerbotAIBase
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virtual bool IsInterruptableSpellCasting(Unit* player, std::string const spell);
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virtual bool HasAuraToDispel(Unit* player, uint32 dispelType);
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bool CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell = true, Item* itemTarget = nullptr);
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bool CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell = true, Item* itemTarget = nullptr, Item* castItem = nullptr);
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bool CanCastSpell(uint32 spellid, GameObject* goTarget, uint8 effectMask, bool checkHasSpell = true);
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bool CanCastSpell(uint32 spellid, float x, float y, float z, uint8 effectMask, bool checkHasSpell = true, Item* itemTarget = nullptr);
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