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ammo init
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@@ -120,6 +120,7 @@ class PlayerbotFactory : public InventoryAction
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void InitClassSpells();
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void InitEquipment(bool incremental);
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void InitPet();
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void InitAmmo();
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private:
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void Prepare();
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@@ -140,7 +141,6 @@ class PlayerbotFactory : public InventoryAction
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void ClearInventory();
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void ClearAllItems();
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void ResetQuests();
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void InitAmmo();
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void InitMounts();
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void InitPotions();
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void InitFood();
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