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Is in real guild function
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@@ -366,6 +366,7 @@ class PlayerbotAI : public PlayerbotAIBase
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void ResetJumpDestination() { jumpDestination = Position(); }
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bool CanMove();
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bool IsInRealGuild();
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private:
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void _fillGearScoreData(Player* player, Item* item, std::vector<uint32>* gearScore, uint32& twoHandScore);
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