Removed unnecessary spaces

This commit is contained in:
Revision
2025-09-19 22:43:50 +02:00
parent ace813516d
commit fcb956ec1b
194 changed files with 100566 additions and 100566 deletions

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@@ -176,8 +176,8 @@ float IccRotfaceMultiplier::GetValue(Action* action)
if (dynamic_cast<CastBlinkBackAction*>(action))
return 0.0f;
if (botAI->IsAssistTank(bot) && (dynamic_cast<AttackRtiTargetAction*>(action) || dynamic_cast<TankAssistAction*>(action)))
return 0.0f;
if (botAI->IsAssistTank(bot) && (dynamic_cast<AttackRtiTargetAction*>(action) || dynamic_cast<TankAssistAction*>(action)))
return 0.0f;
Unit* boss = AI_VALUE2(Unit*, "find target", "big ooze");
if (!boss)
@@ -185,7 +185,7 @@ float IccRotfaceMultiplier::GetValue(Action* action)
static std::map<ObjectGuid, uint32> lastExplosionTimes;
static std::map<ObjectGuid, bool> hasMoved;
ObjectGuid botGuid = bot->GetGUID();
// When cast starts, record the time
@@ -313,7 +313,7 @@ float IccBpcAssistMultiplier::GetValue(Action* action)
return 0.0f;
Aura* aura = botAI->GetAura("Shadow Prison", bot, false, true);
if (aura)
if (aura)
{
if (aura->GetStackAmount() > 18 && botAI->IsTank(bot))
{
@@ -642,8 +642,8 @@ float IccSindragosaMultiplier::GetValue(Action* action)
return 1.0f;
if (dynamic_cast<FollowAction*>(action) || dynamic_cast<IccSindragosaBlisteringColdAction*>(action) ||
dynamic_cast<IccSindragosaChilledToTheBoneAction*>(action) || dynamic_cast<IccSindragosaMysticBuffetAction*>(action) ||
dynamic_cast<IccSindragosaFrostBeaconAction*>(action) || dynamic_cast<IccSindragosaUnchainedMagicAction*>(action) ||
dynamic_cast<IccSindragosaChilledToTheBoneAction*>(action) || dynamic_cast<IccSindragosaMysticBuffetAction*>(action) ||
dynamic_cast<IccSindragosaFrostBeaconAction*>(action) || dynamic_cast<IccSindragosaUnchainedMagicAction*>(action) ||
dynamic_cast<FleeAction*>(action) || dynamic_cast<CastDisengageAction*>(action) || dynamic_cast<PetAttackAction*>(action) ||
dynamic_cast<IccSindragosaGroupPositionAction*>(action) || dynamic_cast<TankAssistAction*>(action) ||
dynamic_cast<DpsAoeAction*>(action) || dynamic_cast<CastHurricaneAction*>(action) ||