mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-21 20:46:22 +00:00
Removed unnecessary spaces
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@@ -176,8 +176,8 @@ float IccRotfaceMultiplier::GetValue(Action* action)
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if (dynamic_cast<CastBlinkBackAction*>(action))
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return 0.0f;
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if (botAI->IsAssistTank(bot) && (dynamic_cast<AttackRtiTargetAction*>(action) || dynamic_cast<TankAssistAction*>(action)))
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return 0.0f;
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if (botAI->IsAssistTank(bot) && (dynamic_cast<AttackRtiTargetAction*>(action) || dynamic_cast<TankAssistAction*>(action)))
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return 0.0f;
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Unit* boss = AI_VALUE2(Unit*, "find target", "big ooze");
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if (!boss)
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@@ -185,7 +185,7 @@ float IccRotfaceMultiplier::GetValue(Action* action)
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static std::map<ObjectGuid, uint32> lastExplosionTimes;
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static std::map<ObjectGuid, bool> hasMoved;
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ObjectGuid botGuid = bot->GetGUID();
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// When cast starts, record the time
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@@ -313,7 +313,7 @@ float IccBpcAssistMultiplier::GetValue(Action* action)
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return 0.0f;
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Aura* aura = botAI->GetAura("Shadow Prison", bot, false, true);
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if (aura)
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if (aura)
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{
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if (aura->GetStackAmount() > 18 && botAI->IsTank(bot))
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{
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@@ -642,8 +642,8 @@ float IccSindragosaMultiplier::GetValue(Action* action)
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return 1.0f;
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if (dynamic_cast<FollowAction*>(action) || dynamic_cast<IccSindragosaBlisteringColdAction*>(action) ||
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dynamic_cast<IccSindragosaChilledToTheBoneAction*>(action) || dynamic_cast<IccSindragosaMysticBuffetAction*>(action) ||
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dynamic_cast<IccSindragosaFrostBeaconAction*>(action) || dynamic_cast<IccSindragosaUnchainedMagicAction*>(action) ||
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dynamic_cast<IccSindragosaChilledToTheBoneAction*>(action) || dynamic_cast<IccSindragosaMysticBuffetAction*>(action) ||
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dynamic_cast<IccSindragosaFrostBeaconAction*>(action) || dynamic_cast<IccSindragosaUnchainedMagicAction*>(action) ||
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dynamic_cast<FleeAction*>(action) || dynamic_cast<CastDisengageAction*>(action) || dynamic_cast<PetAttackAction*>(action) ||
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dynamic_cast<IccSindragosaGroupPositionAction*>(action) || dynamic_cast<TankAssistAction*>(action) ||
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dynamic_cast<DpsAoeAction*>(action) || dynamic_cast<CastHurricaneAction*>(action) ||
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