mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-16 18:30:27 +00:00
Removed unnecessary spaces
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@@ -82,7 +82,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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triggers.push_back(new TriggerNode(
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"group heal setting",
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NextAction::array(0,
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NextAction::array(0,
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new NextAction("tree form", ACTION_MEDIUM_HEAL + 2.3f),
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new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 2.2f),
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new NextAction("rejuvenation on not full", ACTION_MEDIUM_HEAL + 2.1f),
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@@ -90,7 +90,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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triggers.push_back(
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new TriggerNode("medium group heal setting",
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NextAction::array(0,
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NextAction::array(0,
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new NextAction("tree form", ACTION_CRITICAL_HEAL + 0.6f),
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new NextAction("tranquility", ACTION_CRITICAL_HEAL + 0.5f), nullptr)));
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@@ -107,7 +107,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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// MEDIUM
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triggers.push_back(
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new TriggerNode("party member medium health",
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NextAction::array(0,
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NextAction::array(0,
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new NextAction("tree form", ACTION_MEDIUM_HEAL + 0.5f),
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new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 0.4f),
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new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 0.3f),
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