mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 17:09:08 +00:00
Removed unnecessary spaces
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@@ -132,7 +132,7 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
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triggers.push_back(
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new TriggerNode("party member low health",
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NextAction::array(0,
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NextAction::array(0,
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new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 5),
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new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 4),
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new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 3),
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@@ -160,7 +160,7 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
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new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 6),
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new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 5),
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nullptr)));
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triggers.push_back(new TriggerNode("party member low health", NextAction::array(0,
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triggers.push_back(new TriggerNode("party member low health", NextAction::array(0,
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new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 5),
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new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 4),
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new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 3),
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@@ -174,8 +174,8 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
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new NextAction("wild growth on party", ACTION_LIGHT_HEAL + 3),
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new NextAction("rejuvenation on party", ACTION_LIGHT_HEAL + 2),
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nullptr)));
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triggers.push_back(new TriggerNode("party member remove curse", NextAction::array(0,
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new NextAction("remove curse on party", ACTION_DISPEL + 7),
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triggers.push_back(new TriggerNode("party member remove curse", NextAction::array(0,
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new NextAction("remove curse on party", ACTION_DISPEL + 7),
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nullptr)));
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int specTab = AiFactory::GetPlayerSpecTab(botAI->GetBot());
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@@ -196,12 +196,12 @@ void GenericDruidBuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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NonCombatStrategy::InitTriggers(triggers);
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triggers.push_back(new TriggerNode("mark of the wild on party", NextAction::array(0,
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new NextAction("mark of the wild on party", 13.0f),
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new NextAction("mark of the wild on party", 13.0f),
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nullptr)));
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triggers.push_back(new TriggerNode("thorns on main tank", NextAction::array(0,
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new NextAction("thorns on main tank", 11.0f),
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triggers.push_back(new TriggerNode("thorns on main tank", NextAction::array(0,
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new NextAction("thorns on main tank", 11.0f),
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nullptr)));
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triggers.push_back(new TriggerNode("thorns", NextAction::array(0,
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new NextAction("thorns", 10.0f),
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triggers.push_back(new TriggerNode("thorns", NextAction::array(0,
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new NextAction("thorns", 10.0f),
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nullptr)));
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}
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