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test: ms_time
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@@ -7,7 +7,7 @@
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#include "Playerbots.h"
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#include "Vehicle.h"
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SpellIdValue::SpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "spell id")
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SpellIdValue::SpellIdValue(PlayerbotAI* botAI) : CalculatedValue<uint32>(botAI, "spell id", 20 * 1000)
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{
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}
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