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test: ms_time
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@@ -15,7 +15,7 @@ class SpellInfo;
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class ItemForSpellValue : public CalculatedValue<Item*>, public Qualified
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{
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public:
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ItemForSpellValue(PlayerbotAI* botAI, std::string const name = "item for spell") : CalculatedValue<Item*>(botAI, name) { }
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ItemForSpellValue(PlayerbotAI* botAI, std::string const name = "item for spell") : CalculatedValue<Item*>(botAI, name, 20 * 1000) { }
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Item* Calculate() override;
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