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https://github.com/mod-playerbots/mod-playerbots.git
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Merge pull request #502 from liyunfan1223/druid-cat
Improve druid cat spec
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@@ -2001,6 +2001,10 @@ bool PlayerbotAI::IsDps(Player* player)
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{
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return true;
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}
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if (tab == DRUID_TAB_FERAL && !IsTank(player))
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{
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return true;
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}
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break;
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case CLASS_SHAMAN:
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if (tab != SHAMAN_TAB_RESTORATION)
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@@ -2795,8 +2799,8 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
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}
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uint32 CastingTime = !spellInfo->IsChanneled() ? spellInfo->CalcCastTime(bot) : spellInfo->GetDuration();
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bool interruptOnMove = spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT;
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if ((CastingTime || interruptOnMove) && bot->isMoving())
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// bool interruptOnMove = spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT;
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if ((CastingTime || spellInfo->IsAutoRepeatRangedSpell()) && bot->isMoving())
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{
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if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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{
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@@ -5177,6 +5181,32 @@ uint32 PlayerbotAI::GetBuffedCount(Player* player, std::string const spellname)
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return bcount;
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}
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int32 PlayerbotAI::GetNearGroupMemberCount(float dis)
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{
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int count = 1; // yourself
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if (Group* group = bot->GetGroup())
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{
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for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
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{
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Player* member = gref->GetSource();
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if (member == bot) // calculated
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continue;
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if (!member || !member->IsInWorld())
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continue;
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if (member->GetMapId() != bot->GetMapId())
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continue;
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if (member->GetExactDist(bot) > dis)
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continue;
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count++;
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}
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}
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return count;
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}
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bool PlayerbotAI::CanMove()
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{
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// do not allow if not vehicle driver
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