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https://github.com/mod-playerbots/mod-playerbots.git
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Rework in progress crash chat botgroup
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@@ -6,10 +6,10 @@
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#define _PLAYERBOT_SAYACTION_H
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#include "Action.h"
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#include "PlayerbotAI.h"
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#include "NamedObjectContext.h"
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class PlayerbotAI;
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class SayAction : public Action, public Qualified
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{
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public:
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@@ -31,6 +31,13 @@ public:
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ChatReplyAction(PlayerbotAI* ai) : Action(ai, "chat message") {}
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virtual bool Execute(Event event) { return true; }
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bool isUseful() { return true; }
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static void ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32 guid2, std::string msg, std::string chanName, std::string name);
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static bool HandleThunderfuryReply(Player* bot, ChatChannelSource chatChannelSource, std::string msg, std::string name);
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static bool HandleToxicLinksReply(Player* bot, ChatChannelSource chatChannelSource, std::string msg, std::string name);
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static bool HandleWTBItemsReply(Player* bot, ChatChannelSource chatChannelSource, std::string msg, std::string name);
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static bool HandleLFGQuestsReply(Player* bot, ChatChannelSource chatChannelSource, std::string msg, std::string name);
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static bool SendGeneralResponse(Player* bot, ChatChannelSource chatChannelSource, std::string responseMessage, std::string name);
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static std::string GenerateReplyMessage(Player* bot, std::string incomingMessage, uint32 guid1, std::string name);
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};
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#endif
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