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Remove InitSpells() (#1983)
InitSpells() is never called, and even if it were to be, it would do nothing but call InitAvailableSpells().
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@@ -1103,8 +1103,6 @@ void PlayerbotFactory::ResetQuests()
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}
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}
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}
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void PlayerbotFactory::InitSpells() { InitAvailableSpells(); }
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void PlayerbotFactory::InitTalentsTree(bool increment /*false*/, bool use_template /*true*/, bool reset /*false*/)
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void PlayerbotFactory::InitTalentsTree(bool increment /*false*/, bool use_template /*true*/, bool reset /*false*/)
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{
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{
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uint32 specTab;
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uint32 specTab;
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@@ -95,7 +95,6 @@ private:
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void InitTradeSkills();
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void InitTradeSkills();
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void UpdateTradeSkills();
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void UpdateTradeSkills();
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void SetRandomSkill(uint16 id);
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void SetRandomSkill(uint16 id);
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void InitSpells();
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void ClearSpells();
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void ClearSpells();
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void ClearSkills();
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void ClearSkills();
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void InitTalents(uint32 specNo);
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void InitTalents(uint32 specNo);
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