[Combat formation] Combat formation set up

This commit is contained in:
Yunfan Li
2024-07-05 18:00:35 +08:00
parent c63ee90cb2
commit f26227027d
11 changed files with 251 additions and 26 deletions

View File

@@ -28,4 +28,12 @@ public:
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
};
class CombatFormationStrategy : public Strategy
{
public:
CombatFormationStrategy(PlayerbotAI* ai): Strategy(ai) {}
const std::string getName() override { return "combat formation"; }
NextAction** getDefaultActions() override;
};
#endif