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[Combat formation] Combat formation set up
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@@ -81,4 +81,11 @@ void AvoidAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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void AvoidAoeStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
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{
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// multipliers.push_back(new AvoidAoeStrategyMultiplier(botAI));
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}
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}
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NextAction** CombatFormationStrategy::getDefaultActions()
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{
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return NextAction::array(0,
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new NextAction("combat formation move", ACTION_EMERGENCY),
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nullptr);
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}
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