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[Combat formation] Combat formation set up
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@@ -61,6 +61,7 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
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triggers.push_back(new TriggerNode("naxx", NextAction::array(0, new NextAction("naxx chat shortcut", relevance), NULL)));
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triggers.push_back(new TriggerNode("bwl", NextAction::array(0, new NextAction("bwl chat shortcut", relevance), NULL)));
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triggers.push_back(new TriggerNode("dps", NextAction::array(0, new NextAction("tell expected dps", relevance), NULL)));
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triggers.push_back(new TriggerNode("disperse", NextAction::array(0, new NextAction("disperse set", relevance), NULL)));
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}
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ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)
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