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[Combat formation] Combat formation set up
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@@ -326,4 +326,10 @@ class UnitManualSetValue : public ManualSetValue<Unit*>
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Unit* Get() override;
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};
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class DisperseDistanceValue : public ManualSetValue<float>
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{
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public:
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DisperseDistanceValue(PlayerbotAI* botAI, float defaultValue = -1.0f, std::string const name = "disperse value") :
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ManualSetValue<float>(botAI, defaultValue, name) { }
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};
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#endif
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