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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-15 09:50:27 +00:00
Tank face and dps behind
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@@ -60,8 +60,7 @@ public:
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creators["gather"] = &StrategyContext::gather;
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creators["emote"] = &StrategyContext::emote;
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creators["passive"] = &StrategyContext::passive;
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// creators["conserve mana"] = &StrategyContext::conserve_mana;
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creators["smana"] = &StrategyContext::auto_save_mana;
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creators["save mana"] = &StrategyContext::auto_save_mana;
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creators["food"] = &StrategyContext::food;
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creators["chat"] = &StrategyContext::chat;
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creators["default"] = &StrategyContext::world_packet;
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@@ -113,7 +112,8 @@ public:
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creators["group"] = &StrategyContext::group;
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creators["guild"] = &StrategyContext::guild;
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creators["grind"] = &StrategyContext::grind;
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creators["aaoe"] = &StrategyContext::avoid_aoe;
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creators["avoid aoe"] = &StrategyContext::avoid_aoe;
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creators["tank face"] = &StrategyContext::tank_face;
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creators["move random"] = &StrategyContext::move_random;
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creators["formation"] = &StrategyContext::combat_formation;
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creators["move from group"] = &StrategyContext::move_from_group;
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@@ -179,6 +179,7 @@ private:
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static Strategy* guild (PlayerbotAI* botAI) { return new GuildStrategy(botAI); }
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static Strategy* grind(PlayerbotAI* botAI) { return new GrindingStrategy(botAI); }
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static Strategy* avoid_aoe(PlayerbotAI* botAI) { return new AvoidAoeStrategy(botAI); }
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static Strategy* tank_face(PlayerbotAI* botAI) { return new TankFaceStrategy(botAI); }
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static Strategy* move_random(PlayerbotAI* ai) { return new MoveRandomStrategy(ai); }
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static Strategy* combat_formation(PlayerbotAI* ai) { return new CombatFormationStrategy(ai); }
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static Strategy* move_from_group(PlayerbotAI* botAI) { return new MoveFromGroupStrategy(botAI); }
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