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Refactor instance suggestions
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54
src/PlayerbotDungeonSuggestionMgr.cpp
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54
src/PlayerbotDungeonSuggestionMgr.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PlayerbotDungeonSuggestionMgr.h"
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#include "Playerbots.h"
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std::vector<DungeonSuggestion> const PlayerbotDungeonSuggestionMgr::GetDungeonSuggestions()
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{
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return m_dungeonSuggestions;
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}
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void PlayerbotDungeonSuggestionMgr::LoadDungeonSuggestions()
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{
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LOG_INFO("server.loading", "Loading playerbots dungeon suggestions...");
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uint32 oldMSTime = getMSTime();
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uint32 count = 0;
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auto statement = PlayerbotsDatabase.GetPreparedStatement(PLAYERBOTS_SEL_DUNGEON_SUGGESTION);
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uint8 const expansion = sWorld->getIntConfig(CONFIG_EXPANSION);
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statement->SetData(0, expansion);
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PreparedQueryResult result = PlayerbotsDatabase.Query(statement);
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if (result)
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{
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do
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{
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Field* fields = result->Fetch();
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std::string const name = fields[0].Get<std::string>();
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uint8 const difficulty = fields[1].Get<uint8>();
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uint8 const min_level = fields[2].Get<uint8>();
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uint8 const max_level = fields[3].Get<uint8>();
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std::string const abbrevation = fields[4].Get<std::string>();
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std::string const strategy = fields[5].Get<std::string>();
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DungeonSuggestion const row =
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{
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name,
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static_cast<Difficulty>(difficulty),
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min_level,
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max_level,
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abbrevation,
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strategy
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};
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m_dungeonSuggestions.push_back(row);
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++count;
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}
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while (result->NextRow());
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}
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LOG_INFO("server.loading", "{} playerbots dungeon suggestions loaded in {} ms",
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count, GetMSTimeDiffToNow(oldMSTime));
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}
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