From ec04b28a95f6baf2df52e70176aa96fff3becf7f Mon Sep 17 00:00:00 2001 From: Yunfan Li Date: Wed, 24 Jul 2024 23:47:24 +0800 Subject: [PATCH] [Avoid aoe] Fix crash --- src/strategy/actions/MovementActions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/strategy/actions/MovementActions.cpp b/src/strategy/actions/MovementActions.cpp index 0aef8b4e..ed002f53 100644 --- a/src/strategy/actions/MovementActions.cpp +++ b/src/strategy/actions/MovementActions.cpp @@ -1595,7 +1595,7 @@ bool AvoidAoeAction::AvoidGameObjectWithDamage() continue; } const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId); - if (spellInfo->IsPositive()) { + if (!spellInfo || spellInfo->IsPositive()) { continue; } float radius = (float)goInfo->trap.diameter / 2;