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feat: addclass feature
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@@ -170,7 +170,8 @@ class PlayerbotAIConfig
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void log(std::string const fileName, const char* str, ...);
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void loadWorldBuf(uint32 factionId, uint32 classId, uint32 minLevel, uint32 maxLevel);
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private:
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std::vector<std::vector<uint32>> ParseTempTalentsOrder(std::string temp_talents_order);
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};
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#define sPlayerbotAIConfig PlayerbotAIConfig::instance()
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