diff --git a/src/RandomPlayerbotMgr.cpp b/src/RandomPlayerbotMgr.cpp index f12c83e8..cbb4e53e 100644 --- a/src/RandomPlayerbotMgr.cpp +++ b/src/RandomPlayerbotMgr.cpp @@ -323,7 +323,7 @@ void RandomPlayerbotMgr::UpdateAIInternal(uint32 elapsed, bool /*minimal*/) // which prevents unneeded expensive GameTime calls. if (_isBotInitializing) { - _isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.13; + _isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.15; } uint32 updateIntervalTurboBoost = _isBotInitializing ? 1 : sPlayerbotAIConfig->randomBotUpdateInterval;