fix strategies conflict for rndbot

This commit is contained in:
Yunfan Li
2023-07-30 14:33:52 +08:00
parent 944e0fa1ed
commit e93b1edcd5
17 changed files with 82 additions and 79 deletions

View File

@@ -57,9 +57,7 @@ void CasterShamanStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"no fire totem",
NextAction::array(0, new NextAction("totem of wrath", 15.0f), NULL)));
triggers.push_back(new TriggerNode(
"enemy too close for spell",
NextAction::array(0, new NextAction("flee", 49.0f), NULL)));
triggers.push_back(new TriggerNode("enemy too close for spell", NextAction::array(0, new NextAction("flee", ACTION_HIGH), nullptr)));
}
void CasterAoeShamanStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)