mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-16 10:20:27 +00:00
fix strategies conflict for rndbot
This commit is contained in:
@@ -75,7 +75,5 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
"medium mana",
|
||||
NextAction::array(0, new NextAction("innervate", ACTION_HIGH + 5), NULL)));
|
||||
|
||||
triggers.push_back(new TriggerNode(
|
||||
"enemy too close for spell",
|
||||
NextAction::array(0, new NextAction("flee", 49.0f), NULL)));
|
||||
triggers.push_back(new TriggerNode("enemy too close for spell", NextAction::array(0, new NextAction("flee", ACTION_HIGH), nullptr)));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user