Modify file structure

This commit is contained in:
Yunfan Li
2024-12-13 20:14:25 +08:00
parent a7496b3eb5
commit e7416db7dc
183 changed files with 0 additions and 0 deletions

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@@ -1,4 +0,0 @@
#include "NewRpgTriggers.h"
#include "PlayerbotAI.h"
bool NewRpgStatusTrigger::IsActive() { return status == botAI->rpgInfo.status; }

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@@ -1,20 +0,0 @@
#ifndef _PLAYERBOT_NEWRPGTRIGGERS_H
#define _PLAYERBOT_NEWRPGTRIGGERS_H
#include "NewRpgStrategy.h"
#include "Trigger.h"
class NewRpgStatusTrigger : public Trigger
{
public:
NewRpgStatusTrigger(PlayerbotAI* botAI, NewRpgStatus status = NewRpgStatus::IDLE)
: Trigger(botAI, "new rpg status"), status(status)
{
}
bool IsActive() override;
protected:
NewRpgStatus status;
};
#endif