Modify file structure

This commit is contained in:
Yunfan Li
2024-12-13 20:14:25 +08:00
parent a7496b3eb5
commit e7416db7dc
183 changed files with 0 additions and 0 deletions

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@@ -1,35 +0,0 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CATDPSDRUIDSTRATEGY_H
#define _PLAYERBOT_CATDPSDRUIDSTRATEGY_H
#include "FeralDruidStrategy.h"
class PlayerbotAI;
class CatDpsDruidStrategy : public FeralDruidStrategy
{
public:
CatDpsDruidStrategy(PlayerbotAI* botAI);
public:
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "cat"; }
NextAction** getDefaultActions() override;
uint32 GetType() const override { return STRATEGY_TYPE_COMBAT | STRATEGY_TYPE_MELEE; }
};
class CatAoeDruidStrategy : public CombatStrategy
{
public:
CatAoeDruidStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI) {}
public:
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "cat aoe"; }
};
#endif