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https://github.com/mod-playerbots/mod-playerbots.git
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Modify file structure
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76
src/strategy/classes/druid/DruidBearActions.h
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76
src/strategy/classes/druid/DruidBearActions.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_DRUIDBEARACTIONS_H
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#define _PLAYERBOT_DRUIDBEARACTIONS_H
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#include "GenericSpellActions.h"
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#include "ReachTargetActions.h"
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class PlayerbotAI;
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class CastFeralChargeBearAction : public CastReachTargetSpellAction
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{
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public:
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CastFeralChargeBearAction(PlayerbotAI* botAI) : CastReachTargetSpellAction(botAI, "feral charge - bear", 1.5f) {}
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};
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class CastGrowlAction : public CastSpellAction
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{
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public:
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CastGrowlAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "growl") {}
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};
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class CastMaulAction : public CastMeleeSpellAction
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{
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public:
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CastMaulAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "maul") {}
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bool isUseful() override;
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};
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class CastBashAction : public CastMeleeSpellAction
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{
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public:
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CastBashAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "bash") {}
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};
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class CastSwipeAction : public CastMeleeSpellAction
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{
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public:
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CastSwipeAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "swipe") {}
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};
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class CastDemoralizingRoarAction : public CastMeleeDebuffSpellAction
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{
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public:
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CastDemoralizingRoarAction(PlayerbotAI* botAI) : CastMeleeDebuffSpellAction(botAI, "demoralizing roar") {}
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};
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class CastMangleBearAction : public CastMeleeSpellAction
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{
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public:
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CastMangleBearAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "mangle (bear)") {}
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};
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class CastSwipeBearAction : public CastMeleeSpellAction
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{
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public:
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CastSwipeBearAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "swipe (bear)") {}
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};
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class CastLacerateAction : public CastMeleeSpellAction
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{
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public:
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CastLacerateAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "lacerate") {}
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};
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class CastBashOnEnemyHealerAction : public CastSpellOnEnemyHealerAction
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{
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public:
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CastBashOnEnemyHealerAction(PlayerbotAI* botAI) : CastSpellOnEnemyHealerAction(botAI, "bash") {}
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};
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#endif
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