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Fix SPEC_TAB names
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@@ -2085,7 +2085,7 @@ bool PlayerbotAI::IsHeal(Player* player, bool bySpec)
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switch (player->getClass())
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{
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case CLASS_PRIEST:
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if (tab == PRIEST_TAB_DISIPLINE || tab == PRIEST_TAB_HOLY)
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if (tab == PRIEST_TAB_DISCIPLINE || tab == PRIEST_TAB_HOLY)
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{
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return true;
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}
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