Channel Cancel checks for Channeled AOE DPS Spells

Hello everyone,

I liked the channel cancel I did on mage recently, where they cancel blizzard if there is only 1 enemy left. I decided to do the same for the following classes:

Druid: Hurricane
Hunter: Volley
Priest: Mind Sear
Warlock: Rain of Fire

I moved the "ChannelCancel" action to it's own file, so other classes could benefit from it. I removed it from the mageactions.
This commit is contained in:
ThePenguinMan96
2025-07-28 01:35:56 -07:00
parent eef2e8c1ef
commit e40c2b21f2
22 changed files with 241 additions and 25 deletions

View File

@@ -105,6 +105,7 @@ public:
creators["silence"] = &PriestTriggerFactoryInternal::silence;
creators["silence on enemy healer"] = &PriestTriggerFactoryInternal::silence_on_enemy_healer;
creators["shadowfiend"] = &PriestTriggerFactoryInternal::shadowfiend;
creators["mind sear channel check"] = &PriestTriggerFactoryInternal::mind_sear_channel_check;
}
private:
@@ -148,6 +149,7 @@ private:
static Trigger* silence(PlayerbotAI* botAI) { return new SilenceTrigger(botAI); }
static Trigger* chastise(PlayerbotAI* botAI) { return new ChastiseTrigger(botAI); }
static Trigger* binding_heal(PlayerbotAI* botAI) { return new BindingHealTrigger(botAI); }
static Trigger* mind_sear_channel_check(PlayerbotAI* botAI) { return new MindSearChannelCheckTrigger(botAI); }
};
class PriestAiObjectContextInternal : public NamedObjectContext<Action>
@@ -388,4 +390,4 @@ void PriestAiObjectContext::BuildSharedTriggerContexts(SharedNamedObjectContextL
void PriestAiObjectContext::BuildSharedValueContexts(SharedNamedObjectContextList<UntypedValue>& valueContexts)
{
AiObjectContext::BuildSharedValueContexts(valueContexts);
}
}