Channel Cancel checks for Channeled AOE DPS Spells

Hello everyone,

I liked the channel cancel I did on mage recently, where they cancel blizzard if there is only 1 enemy left. I decided to do the same for the following classes:

Druid: Hurricane
Hunter: Volley
Priest: Mind Sear
Warlock: Rain of Fire

I moved the "ChannelCancel" action to it's own file, so other classes could benefit from it. I removed it from the mageactions.
This commit is contained in:
ThePenguinMan96
2025-07-28 01:35:56 -07:00
parent eef2e8c1ef
commit e40c2b21f2
22 changed files with 241 additions and 25 deletions

View File

@@ -136,9 +136,9 @@ AoEHunterStrategy::AoEHunterStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI)
void AoEHunterStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("volley channel check", NextAction::array(0, new NextAction("cancel channel", 23.0f), nullptr)));
triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("volley", 22.0f), nullptr)));
triggers.push_back(
new TriggerNode("light aoe", NextAction::array(0, new NextAction("multi-shot", 21.0f), nullptr)));
triggers.push_back(new TriggerNode("light aoe", NextAction::array(0, new NextAction("multi-shot", 21.0f), nullptr)));
}
void HunterBoostStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)