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Channel Cancel checks for Channeled AOE DPS Spells
Hello everyone, I liked the channel cancel I did on mage recently, where they cancel blizzard if there is only 1 enemy left. I decided to do the same for the following classes: Druid: Hurricane Hunter: Volley Priest: Mind Sear Warlock: Rain of Fire I moved the "ChannelCancel" action to it's own file, so other classes could benefit from it. I removed it from the mageactions.
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@@ -136,9 +136,9 @@ AoEHunterStrategy::AoEHunterStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI)
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void AoEHunterStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("volley channel check", NextAction::array(0, new NextAction("cancel channel", 23.0f), nullptr)));
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triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("volley", 22.0f), nullptr)));
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triggers.push_back(
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new TriggerNode("light aoe", NextAction::array(0, new NextAction("multi-shot", 21.0f), nullptr)));
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triggers.push_back(new TriggerNode("light aoe", NextAction::array(0, new NextAction("multi-shot", 21.0f), nullptr)));
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}
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void HunterBoostStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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