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Dungeon strat improvements (GD & UP)
- Slad'ran (Gun'Drak): DPS will now kill snake wraps - King Ymiron (Utgarde Pinnacle): Bots will stop attack during Bane. This still needs work, sometimes if they are mid-cast they will still let it finish and blow everyone up
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@@ -17,9 +17,12 @@ void WotlkDungeonUPStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
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// King Ymiron
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// May need to avoid orb.. unclear if the generic avoid AoE does this well
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triggers.push_back(new TriggerNode("ymiron bane",
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NextAction::array(0, new NextAction("stop attack", ACTION_RAID + 5), nullptr)));
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}
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void WotlkDungeonUPStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)
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{
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multipliers.push_back(new SkadiMultiplier(botAI));
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multipliers.push_back(new YmironMultiplier(botAI));
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}
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