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[Random bots] Ensure teleport after randomize
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@@ -37,9 +37,10 @@ void WorldPacketHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
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triggers.push_back(new TriggerNode("bg status", NextAction::array(0, new NextAction("bg status", relevance), nullptr)));
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triggers.push_back(new TriggerNode("xpgain", NextAction::array(0, new NextAction("xp gain", relevance), nullptr)));
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triggers.push_back(new TriggerNode("levelup", NextAction::array(0,
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new NextAction("auto talents", relevance),
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new NextAction("auto learn spell", relevance),
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new NextAction("auto teleport for level", relevance),
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new NextAction("auto teleport for level", relevance + 3),
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new NextAction("auto talents", relevance + 2),
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new NextAction("auto learn spell", relevance + 1),
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new NextAction("auto upgrade equip", relevance),
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nullptr)));
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// triggers.push_back(new TriggerNode("group destroyed", NextAction::array(0, new NextAction("reset botAI", relevance), nullptr)));
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triggers.push_back(new TriggerNode("questgiver quest details", NextAction::array(0, new NextAction("turn in query quest", relevance), nullptr)));
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