- Added generic boss aura triggers and actions (#1242)

- Added Freya strategy
- Added or updated aura resistance strategies for ulduar
This commit is contained in:
kadeshar
2025-04-27 12:48:16 +02:00
committed by GitHub
parent 34a888978e
commit d8436b8270
11 changed files with 713 additions and 409 deletions

View File

@@ -0,0 +1,52 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include <HunterBuffStrategies.h>
#include <PaladinBuffStrategies.h>
#include <PlayerbotAI.h>
#include "BossAuraActions.h"
#include "BossAuraTriggers.h"
const std::string ADD_STRATEGY_CHAR = "+";
bool BossFireResistanceAction::isUseful()
{
BossFireResistanceTrigger bossFireResistanceTrigger(botAI, bossName);
return bossFireResistanceTrigger.IsActive();
}
bool BossFireResistanceAction::Execute(Event event)
{
PaladinFireResistanceStrategy paladinFireResistanceStrategy(botAI);
botAI->ChangeStrategy(ADD_STRATEGY_CHAR + paladinFireResistanceStrategy.getName(), BotState::BOT_STATE_COMBAT);
return true;
}
bool BossFrostResistanceAction::isUseful()
{
BossFrostResistanceTrigger bossFrostResistanceTrigger(botAI, bossName);
return bossFrostResistanceTrigger.IsActive();
}
bool BossFrostResistanceAction::Execute(Event event)
{
PaladinFrostResistanceStrategy paladinFrostResistanceStrategy(botAI);
botAI->ChangeStrategy(ADD_STRATEGY_CHAR + paladinFrostResistanceStrategy.getName(), BotState::BOT_STATE_COMBAT);
return true;
}
bool BossNatureResistanceAction::isUseful()
{
BossNatureResistanceTrigger bossNatureResistanceTrigger(botAI, bossName);
return bossNatureResistanceTrigger.IsActive();
}
bool BossNatureResistanceAction::Execute(Event event)
{
HunterNatureResistanceStrategy hunterNatureResistanceStrategy(botAI);
botAI->ChangeStrategy(ADD_STRATEGY_CHAR + hunterNatureResistanceStrategy.getName(), BotState::BOT_STATE_COMBAT);
return true;
}