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move random for rpg
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@@ -1491,7 +1491,7 @@ bool MoveRandomAction::Execute(Event event)
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bool MoveRandomAction::isUseful()
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{
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return !botAI->HasRealPlayerMaster();
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return !AI_VALUE(GuidPosition, "rpg target") && !botAI->HasRealPlayerMaster();
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}
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bool MoveInsideAction::Execute(Event event)
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