added 'move from group' action/strat/shortcut-action

This commit is contained in:
Fuzz
2024-08-26 22:30:36 +10:00
parent 1aa9145902
commit d29569e9ea
14 changed files with 180 additions and 19 deletions

View File

@@ -51,6 +51,8 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
new TriggerNode("follow", NextAction::array(0, new NextAction("follow chat shortcut", relevance), nullptr)));
triggers.push_back(
new TriggerNode("stay", NextAction::array(0, new NextAction("stay chat shortcut", relevance), nullptr)));
triggers.push_back(
new TriggerNode("move from group", NextAction::array(0, new NextAction("move from group chat shortcut", relevance), nullptr)));
triggers.push_back(
new TriggerNode("flee", NextAction::array(0, new NextAction("flee chat shortcut", relevance), nullptr)));
triggers.push_back(new TriggerNode(

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@@ -0,0 +1,18 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "MoveFromGroupStrategy.h"
#include "PassiveMultiplier.h"
#include "Playerbots.h"
NextAction** MoveFromGroupStrategy::getDefaultActions()
{
return NextAction::array(0, new NextAction("move from group", 1.0f), nullptr);
}
void MoveFromGroupStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
{
multipliers.push_back(new PassiveMultiplier(botAI));
}

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@@ -0,0 +1,23 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_MOVEFROMGROUPSTRATEGY_H
#define _PLAYERBOT_MOVEFROMGROUPSTRATEGY_H
#include "Strategy.h"
class PlayerbotAI;
class MoveFromGroupStrategy : public Strategy
{
public:
MoveFromGroupStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
std::string const getName() override { return "move from group"; }
NextAction** getDefaultActions() override;
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
};
#endif