Dungeon code cleanup

Consistent code, easier to read logic flow and some missing nullptr checks
This commit is contained in:
Bobblybook
2024-10-20 15:49:10 +11:00
parent a430786133
commit d0a9e98801
16 changed files with 106 additions and 151 deletions

View File

@@ -26,4 +26,5 @@ void WotlkDungeonHoSStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
void WotlkDungeonHoSStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)
{
multipliers.push_back(new KrystallusMultiplier(botAI));
multipliers.push_back(new SjonnirMultiplier(botAI));
}