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https://github.com/mod-playerbots/mod-playerbots.git
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attacker checker & strategy init
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@@ -79,7 +79,7 @@ uint8 AiFactory::GetPlayerSpecTab(Player* bot)
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tab = 1;
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break;
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case CLASS_PALADIN:
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tab = 0;
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tab = 2;
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break;
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case CLASS_PRIEST:
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tab = 1;
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@@ -366,7 +366,7 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
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switch (player->getClass()) {
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case CLASS_PRIEST: {
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if (tab != PRIEST_TAB_SHADOW) {
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engine->addStrategies("dps", "shadow debuff", "shadow aoe", nullptr);
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engine->addStrategies("holy", "shadow debuff", "shadow aoe", nullptr);
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}
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break;
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}
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