naxx chat short cut

This commit is contained in:
Yunfan Li
2023-06-11 23:20:57 +08:00
parent 81149246c4
commit c9367debeb
6 changed files with 26 additions and 2 deletions

View File

@@ -28,8 +28,8 @@ float CastTimeMultiplier::GetValue(Action* action)
return 1.0f;
uint32 castTime = spellInfo->CalcCastTime();
if (castTime >= 3000)
return 0.0f;
// if (castTime >= 3000)
// return 0.0f;
if (castTime >= 1500)
return 0.5f;

View File

@@ -58,6 +58,7 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
triggers.push_back(new TriggerNode("attackers", NextAction::array(0, new NextAction("tell attackers", relevance), nullptr)));
triggers.push_back(new TriggerNode("target", NextAction::array(0, new NextAction("tell target", relevance), nullptr)));
triggers.push_back(new TriggerNode("ready", NextAction::array(0, new NextAction("ready check", relevance), nullptr)));
triggers.push_back(new TriggerNode("naxx", NextAction::array(0, new NextAction("naxx chat shortcut", relevance), NULL)));
}
ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)