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EoE cleanup
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@@ -78,8 +78,9 @@ bool MalygosTargetAction::Execute(Event event)
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{
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if (botAI->IsHeal(bot)) { return false; }
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// Init this as boss by default, if no better target is found just fall back to Malygos
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Unit* newTarget = boss;
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Unit* spark = nullptr;
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// Unit* spark = nullptr;
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// GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
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// for (auto& target : targets)
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