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aspect of the monkey
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@@ -18,7 +18,7 @@ class DpsHunterStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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{
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return new ActionNode ("aimed shot",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("multi-shot", 10.0f), nullptr),
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/*A*/ NextAction::array(0, new NextAction("multi-shot"), nullptr),
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/*C*/ nullptr);
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}
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};
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