[Class spell] Reduce reach spell relevance

This commit is contained in:
Yunfan Li
2024-07-11 11:29:34 +08:00
parent 53c4198afd
commit c362630ce6
2 changed files with 32 additions and 32 deletions

View File

@@ -14,7 +14,7 @@ class Unit;
class PartyMemberToDispel : public PartyMemberValue, public Qualified
{
public:
PartyMemberToDispel(PlayerbotAI* botAI, std::string const name = "party member to dispel") : PartyMemberValue(botAI, name, 2 * 1000), Qualified() { }
PartyMemberToDispel(PlayerbotAI* botAI, std::string const name = "party member to dispel") : PartyMemberValue(botAI, name, 1000), Qualified() { }
protected:
Unit* Calculate() override;