- Added method to get translation bot text or default (#1678)

This commit is contained in:
kadeshar
2025-09-28 13:39:59 +02:00
committed by GitHub
parent 23d9931f65
commit c20fb34470
3 changed files with 26 additions and 19 deletions

View File

@@ -125,26 +125,15 @@ namespace ai::buff
key = "rp_missing_reagent_generic";
// Placeholders
std::map<std::string, std::string> ph;
ph["%group_spell"] = groupName;
ph["%base_spell"] = baseName;
std::map<std::string, std::string> placeholders;
placeholders["%group_spell"] = groupName;
placeholders["%base_spell"] = baseName;
// Respecte ai_playerbot_texts_chance if present
std::string rp;
bool got = sPlayerbotTextMgr->GetBotText(key, rp, ph);
if (got && !rp.empty())
{
announce(rp);
last = now;
}
else
{
// Minimal Fallback
std::ostringstream oss;
oss << "Out of components for " << groupName << ". Using " << baseName << "!";
announce(oss.str());
last = now;
}
std::string announceText = sPlayerbotTextMgr->GetBotTextOrDefault(key,
"Out of components for %group_spell. Using %base_spell!", placeholders);
announce(announceText);
last = now;
}
}
}