mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-16 02:10:28 +00:00
@@ -76,7 +76,7 @@ bool GiveFoodAction::isUseful()
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bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr->IsRandomBot((Player*)GetTarget());
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return !isRandomBot || (isRandomBot && !sPlayerbotAIConfig->freeFood);
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return !isRandomBot || (isRandomBot && !botAI->HasCheat(BotCheatMask::food));
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}
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Unit* GiveWaterAction::GetTarget() { return AI_VALUE(Unit*, "party member without water"); }
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@@ -88,5 +88,5 @@ bool GiveWaterAction::isUseful()
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bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr->IsRandomBot((Player*)GetTarget());
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return !isRandomBot || (isRandomBot && !sPlayerbotAIConfig->freeFood);
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return !isRandomBot || (isRandomBot && !botAI->HasCheat(BotCheatMask::food));
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}
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@@ -17,7 +17,7 @@ bool DrinkAction::Execute(Event event)
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if (!hasMana)
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return false;
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if (sPlayerbotAIConfig->freeFood)
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if (botAI->HasCheat(BotCheatMask::food))
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{
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// if (bot->IsNonMeleeSpellCast(true))
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// return false;
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@@ -54,11 +54,11 @@ bool DrinkAction::Execute(Event event)
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return UseItemAction::Execute(event);
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}
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bool DrinkAction::isUseful() { return UseItemAction::isUseful() && AI_VALUE2(uint8, "mana", "self target") < 85; }
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bool DrinkAction::isUseful() { return UseItemAction::isUseful() && AI_VALUE2(uint8, "mana", "self target") < 100; }
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bool DrinkAction::isPossible()
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{
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return !bot->IsInCombat() && (sPlayerbotAIConfig->freeFood || UseItemAction::isPossible());
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return !bot->IsInCombat() && (botAI->HasCheat(BotCheatMask::food) || UseItemAction::isPossible());
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}
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bool EatAction::Execute(Event event)
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@@ -66,7 +66,7 @@ bool EatAction::Execute(Event event)
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if (bot->IsInCombat())
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return false;
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if (sPlayerbotAIConfig->freeFood)
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if (botAI->HasCheat(BotCheatMask::food))
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{
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// if (bot->IsNonMeleeSpellCast(true))
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// return false;
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@@ -107,5 +107,5 @@ bool EatAction::isUseful() { return UseItemAction::isUseful() && AI_VALUE2(uint8
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bool EatAction::isPossible()
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{
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return !bot->IsInCombat() && (sPlayerbotAIConfig->freeFood || UseItemAction::isPossible());
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return !bot->IsInCombat() && (botAI->HasCheat(BotCheatMask::food) || UseItemAction::isPossible());
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}
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@@ -11,13 +11,14 @@
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void UseFoodStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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Strategy::InitTriggers(triggers);
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if (sPlayerbotAIConfig->freeFood)
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if (botAI->HasCheat(BotCheatMask::food))
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{
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triggers.push_back(new TriggerNode("medium health", NextAction::array(0, new NextAction("food", 3.0f), nullptr)));
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else
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triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("food", 3.0f), nullptr)));
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if (sPlayerbotAIConfig->freeFood)
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triggers.push_back(new TriggerNode("high mana", NextAction::array(0, new NextAction("drink", 3.0f), nullptr)));
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}
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else
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{
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triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("food", 3.0f), nullptr)));
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triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("drink", 3.0f), nullptr)));
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}
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}
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@@ -249,7 +249,7 @@ bool AoeTrigger::IsActive()
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bool NoFoodTrigger::IsActive()
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{
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bool isRandomBot = sRandomPlayerbotMgr->IsRandomBot(bot);
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if (isRandomBot && sPlayerbotAIConfig->freeFood)
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if (isRandomBot && botAI->HasCheat(BotCheatMask::food))
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return false;
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return AI_VALUE2(std::vector<Item*>, "inventory items", "conjured food").empty();
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@@ -258,7 +258,7 @@ bool NoFoodTrigger::IsActive()
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bool NoDrinkTrigger::IsActive()
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{
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bool isRandomBot = sRandomPlayerbotMgr->IsRandomBot(bot);
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if (isRandomBot && sPlayerbotAIConfig->freeFood)
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if (isRandomBot && botAI->HasCheat(BotCheatMask::food))
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return false;
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return AI_VALUE2(std::vector<Item*>, "inventory items", "conjured water").empty();
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