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https://github.com/mod-playerbots/mod-playerbots.git
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Mage improvement (fire mage aoe)
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@@ -49,8 +49,8 @@ DpsWarlockStrategy::DpsWarlockStrategy(PlayerbotAI* botAI) : GenericWarlockStrat
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NextAction** DpsWarlockStrategy::getDefaultActions()
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{
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return NextAction::array(
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0, new NextAction("haunt", ACTION_DEFAULT + 0.3f), new NextAction("demonic empowerment", ACTION_DEFAULT + 0.2f),
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new NextAction("shadow bolt", ACTION_DEFAULT + 0.1f), new NextAction("shoot", ACTION_DEFAULT), nullptr);
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0, new NextAction("haunt", ACTION_DEFAULT + 0.4f), new NextAction("demonic empowerment", ACTION_DEFAULT + 0.3f),
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new NextAction("shadow bolt", ACTION_DEFAULT + 0.2f), new NextAction("shoot", ACTION_DEFAULT), nullptr);
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}
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void DpsWarlockStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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@@ -71,6 +71,10 @@ void DpsWarlockStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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triggers.push_back(new TriggerNode("decimation", NextAction::array(0, new NextAction("soul fire", 16.0f), NULL)));
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// cast during movement
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triggers.push_back(
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new TriggerNode("high mana", NextAction::array(0, new NextAction("life tap", ACTION_DEFAULT + 0.1f), nullptr)));
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triggers.push_back(new TriggerNode("life tap glyph buff", NextAction::array(0, new NextAction("life tap", 28.0f), NULL)));
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triggers.push_back(
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